When you defeat an NPC in a struggle, they enter Knockout. Alternatively you can use stealth and catch them by suprise. You will likely be able to win against random low level bandits without even harming them first, but boss enemies will need their health reduced before you start an OStruggle attack against them for you to have a fighting chance. Playing ODefeat as an attacker is a bit like pokemon. more, including bonuses for catching a sleeping npc or an npc in bleedout Whether or not you caught them by suprise The following factors change the difficulty of the npc: How hard they fight back is determined by a special algorithm. The NPC you are battling against will fight back as well, trying to push the bar in the opposite direction. You must alternate between mashing two buttons to either make the bar fill up (player attacker) or drain the bar (player victim). You and the NPC are tossed to the ground in a special animation, and a bar appears on screen. When you press G on an NPC in combat, or you run out of health and are assaulted, the OStruggle minigame begins. Instead of using health thresholds, bashes, and random numbers to determine when an ODefeat sex scene should start, a new mechanic called OStruggle is added. If you lose, your character and your followers will all be assaulted, and then either killed or dropped somewhere nearby. When you run out of health in combat, a nearby enemy may grab you and start an OStruggle game on you. You can also have scenes initiated on you by other NPCs. In the meantime, pressing G on them again will start a OStim scene with them The will recover from this when you leave the area or about 15 minutes passes. Pressing the G key by default on an npc will cause you to throw them to the ground and initiate a OStruggle minigame. Seamless and modular post-defeat event system Modular post-defeat-scene system similar to Death Alternative Heavy design emphasis on reliablity, and smoothness Advanced system for dropping the player in a safe spot after a victim scene ends Can break out of OStim scenes where you are being assaulted Special first person animations if using the OStim first person improved cam setup Controls optionally lock up when your character is being assaulted. A new dynamic minigame, OStruggle, with a new mechanic Assault NPCs, or get assaulted yourself when losing a battle Rather, it's a new and modern take on it built from the ground up with new features. The much anticipated next generation defeat mod has arrived.
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